Develop and implement a new transdisciplinar and learner-centred approach to Entrepreneurship Education (EE)
The approach combines game design and maker-centred learning
The process of developing games requires putting into practice a wide set of entrepreneurship skills
The implementation of this approach in an international context, will contribute to develop a more international mindset in Higher Education (HE) students
Stimulating innovative learning and teaching practices
Develop and implement a new transdisciplinary and learner-centred approach to EE
to act more effectively on the development of an entrepreneurial mindset and skills, and to make EE more available and accessible to a vaster number and wider diversity of HE students.
Recognize entrepreneurship skills acquired in the context of EE
namely through micro-credentials.
Create opportunities in EE to develop an international mindset in HE students
that may encourage international careers and the creation of international businesses.
including students from graduate and post graduate levels, from any field of study.
teachers, trainers or other staff that lectures or facilitates entrepreneurship courses in HE, in whatever format (e.g., curricular course, separate course, seminars, etc.)
HE decision makers and HE staff:
from accreditation and international services.